NEW YORK (CNS) — With apologies to Tom Hanks’ Forrest Gump, “Super Mario” games are not at all like a box of chocolates — you pretty much know from the start exactly what you’re gonna get.
Yet, while the morally unobjectionable entries in the “Super Mario” series may be predictable as far as their run-and-jump gameplay is concerned, the vastly popular titles have, over the years, brought with them a number of fresh surprises.
Thus 1996’s “Super Mario 64” introduced free-roaming environments, 2007’s “Super Mario Galaxy” had the mustachioed Italian plumber zooming between planets, and last year’s “Super Mario 3D Land” used the Nintendo 3DS’s three-dimensionality and gyroscope functions to enhance a familiar formula.
Not so, unfortunately, with “New Super Mario Bros. 2” (Nintendo). Despite the use of the word “new” in its title, this latest iteration often feels old and dated.
As ever, the premise remains unvaried: Princess Toadstool has once again been kidnapped by the evil dragon Bowser and his minions. Our red-hatted, suspenders-wearing hero must venture into the Mushroom Kingdom to free his love from the scaly fiend by throwing fireballs, jumping on heads and smashing blocks.
This exclusive for the Nintendo 3DS hand-held system is being marketed as a sequel to 2006’s “New Super Mario Bros.” on the 3DS’s elder brother — the Nintendo DS. But outmoded characteristics from the original game are retained in this release, making it feel as though it belongs to a prior decade.
Gamers, for instance, are only allowed to save after passing certain milestones — a particularly frustrating limitation on a portable console designed to be played in fits and starts. And, in contrast to the aforementioned “Super Mario 3D Land,” the action here is purely lateral.
A greater abundance of collectible coins and a “Coin Rush” mode that encourages players to collect as much lucre as possible represent marginal advances. But, overall, there’s far too little of genuine originality on display.
Still, “New Super Mario Bros. 2” does possess the sharp, well-designed levels to which longstanding fans are accustomed. And, more importantly, the family-friendly style remains — this time, complete with enemies that dance and bop to the background music when not seeking Mario’s downfall.
The game contains frequent but mild cartoon violence. The Catholic News Service classification is A-I — general patronage. The Entertainment Software Rating Board rating is E — Everyone.
Shaw reviews video games for Catholic News Service.
Help us keep you informed -- CatholicPhilly.com can't do it with youDuring CatholicPhilly.com's fall donation campaign, you have a way to help us deliver the kind of news you need to know about the Catholic Church, especially in the Philadelphia region, and the world in which we live. Every household's costs keep rising, and we're no different. We make sure your dollars in any amount go a long way toward continuing our mission to inform, form in the Catholic faith and inspire the thousands of readers who visit every month. Here is how you can help:
- A $100 gift allows us to present award-winning photos of Catholic life in our neighborhoods.
- A $50 gift enables us to cover a news event in a local parish, school or Catholic institution.
- A $20 gift lets us obtain solid faith formation resources that can deepen your spirituality and knowledge of the faith.
- A small, automated monthly donation means you can support us continually and easily.
Please join in the church's vital mission of communications by offering a gift in whatever amount that you can -- a single gift of $40, $50, $100, or more, or a monthly donation. Your gift will strengthen the fabric of our entire Catholic community.
Make your donation by check:
222 N. 17th Street
Philadelphia, PA 19103
Or by credit card here: